Music ­General Acceptance and Sales Tips For musicians, by musicians!

This article contains information on what types of music are ideal to submit to our library, as far as arrangement, composition and production, and includes tips to increase your chances of acceptance.   

We accept music in many styles and genres, but it’s important to understand that AudioJungle is a commercial music library. This means music submissions should ideally demonstrate a high degree of general commercial viability and utility, for a wide scope of commercial projects.  

The more projects your music can support, the higher the potential for sales. This is what we call General Commercial Viability.   

Music’s primary role in nearly all commercial projects is supportive. It is meant to enhance and compliment the visual message. This means that any audio which is able to accompany more visual works will have a higher chance of success. You should always keep this in mind when producing audio to sell as stock.

There are several aspects of music production that can help or hinder an item’s chances to sell well, on AudioJungle. We’ll go over a few points to let you know what we expect.

NOTE: As AudioJungle is a royalty­free stock website, authors must not submit audio or music that is registered with any Performance Rights Organization (PRO) such as ASCAP, BMI, Harry Fox, SESAC or similar.  

Composition & Arrangement

Even if your mixing and production skills are stellar, there are important musicianship notions to keep in mind, for general commercial utility  

Minimize sudden shifts or pauses.

Having a unified and cohesive musical structure is an asset for commercial utility. Pauses or breaks in a track can limit the number of visuals that can be supported. Also, strong stylistic or tempo shifts or fluctuations in the same track can decrease the music’s ability to support visuals, once a pace is established. For example, if the tempo or style changes suddenly after 1 minute, or pause is heard while the pace of the visual continues, a feeling of discord or interruption can occur, which can destroy the sense of unity that was established between the imagery and the sound.  

Avoiding conflict.

Each instrument or musical element should have its own area or respective frequency range. Your track should not have distinct musical elements in thesame register. Otherwise, noticeable clashes can occur, musically, which will diminish the aesthetic and overall utility. Instruments are like voices. If two people are talking in the same place at the same time, they are less likely to be understood!  

Sounds and vocals.

Using environmental effects (water, birds, gunshots, etc) or excessive vocal samples on a track can also prove challenging to use in projects that need voice over work or other sounds. Remember that sounds can always be added into a project, but can’t be easily removed. If you do use them, it’s always a good idea to include an instrumental version with your submission as well.  

Getting to the point quickly.

Most projects will not need an exceedingly long introduction, so it’s best to avoid very lengthy musical introductions. If you do have a version with an extended intro, you can still include it, following the 5 variations rule. Also, remember that buyers may not listen to more than a few moments of a track when browsing, so it’s ideal to make a good impression sooner.  

Ending on the right note.

Unless the track loops seamlessly from the end back into the beginning, you should always make you track end naturally either with a proper ending, or with a natural sounding fadeout. If the music is cut abruptly, or the fade suddenly cuts before completion, utility within professional application settings will be reduced and you’ll be asked to address this issue.   

Elaborate solos.

Since music occupies the supporting role in commercial media, it’s not usually a good idea to produce excessively elaborate virtuosic solo passages, as these can pose a challenge to any project where a voice over or focus on visuals is required.  

Repetition.

While balanced repetition of an idea or pattern is the basis for aesthetically pleasing music, too much of a good thing can lead to worse results. Too much repetition without developing musical themes can lead to a monotonous sound track which becomes taxing on the listener’s ear quickly. Similarly, not using rests, fills or breaks in an otherwise unchanging percussion arrangement will significantly deteriorate a track’s commercial utility, making it much more likely to be rejected. Remember that the space between notes is often just as important as the notes themselves!   

Too experimental?

While we encourage and appreciate artistic creativity and originality within a commercial context, submissions that are ultimately considered too abstract or experimental may be deemed less suitable for our commercial stock audio audience, and may not be accepted despite any artistic merit. For example, we do not accept “Musique Concrète” submissions.    

Production

You’ve got a great composition. Fantastic! Make sure your technical production levels are good too.  

Keeping samples current.

Generally, you want to avoid making exclusive or significant use of unprocessed default sounds that ship with your music production software. These sounds are often more dated and can cheapen the final production aesthetic. Similarly, tracks that sound like basic or more primitive midi samples are not advisable and will not be accepted usually.  

Live Recording?

If your music submission has parts that you play and record yourself using a microphone, make sure your final track is clean and clear and of high quality. There should be no environmental sounds from the room on the recording, including but not limited, to sounds of a piano bench creaking, keys impacts, coughing, breathing other other sounds inadvertently made by the performer, etc.  

Excessive effects.

Extreme use of reverb, echo delay, or other effects can limit the utility of a track. They should be used in moderation, or in a way that keeps the mix sounding balanced.  

Panning balance

Strong shifts in panning are not recommended. Especially in the low end.  

Volume levels ­

Volume levels should be consistent throughout the track. Sudden spikes or drops will significantly limit the utility for most projects. Also, it’s always a good idea to compare your levels with other content online, to ensure your submission isn’t too loud or too quiet. FInally, while it is important to have consistent volume levels, it's important to not compress tracks so much that they lose their dynamic range, this is particularly applicable to orchestral music, where retaining dynamic range is important.  

Tuning issues.

Watch for tuning issues that may occur between acoustic and sampled instruments. For best results we suggest tuning any acoustic instruments to the most apparent sample (mix­wise) in the composition.  

Quantization and velocities.

Be mindful of overusing quantization, or a natural sounding melody can become too mechanical, as the notes will be exceedingly evenly spaced, which creates an unnatural sense of phrasing in many musical genres. Similarly, to increase the natural sounding quality of an instrument, care should be taken to ensure the relative velocities (volume) of each note are not always equal. Failure to do so can easily lead to a production that sounds very robotic and mechanical, which again reduces commercial appeal for most styles of music.  

Once you’ve got your music file ready to sell, you should follow our guide to preparing your item for upload

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